AC_EAT, energy, message, TIME_TO_EAT
cursed, cursedKnown, defaultAction, levelKnown, stackable
Constructor and Description |
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CandyOfDeath() |
Modifier and Type | Method and Description |
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void |
execute(Hero hero,
java.lang.String action) |
int |
price() |
actions, isIdentified, isUpgradable
affectLevelObjects, burn, cast, collect, collect, degrade, degrade, desc, detach, detachAll, doDrop, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, fromJson, glowing, identify, image, imageFile, info, isEquipped, isFliesFastRotating, isFliesStraight, level, level, name, pick, poison, quantity, quantity, random, removeItemFrom, restoreFromBundle, status, storeInBundle, toString, trueName, updateQuickslot, upgrade, upgrade, virtual, visiblyUpgraded