cursed, cursedKnown, defaultAction, levelKnown, stackable
Constructor and Description |
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EquipableItem() |
Modifier and Type | Method and Description |
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void |
cast(Hero user,
int dst) |
void |
doDrop(Hero hero) |
abstract boolean |
doEquip(Hero hero) |
boolean |
doUnequip(Hero hero,
boolean collect) |
boolean |
doUnequip(Hero hero,
boolean collect,
boolean single) |
void |
execute(Hero hero,
java.lang.String action) |
actions, affectLevelObjects, burn, collect, collect, degrade, degrade, desc, detach, detachAll, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, fromJson, glowing, identify, image, imageFile, info, isEquipped, isFliesFastRotating, isFliesStraight, isIdentified, isUpgradable, level, level, name, pick, poison, price, quantity, quantity, random, removeItemFrom, restoreFromBundle, status, storeInBundle, toString, trueName, updateQuickslot, upgrade, upgrade, virtual, visiblyUpgraded