AC_EAT, energy, message, TIME_TO_EATcursed, cursedKnown, defaultAction, levelKnown, stackable| Constructor and Description |
|---|
ChargrilledMeat() |
| Modifier and Type | Method and Description |
|---|---|
Item |
poison(int cell) |
int |
price() |
actions, execute, isIdentified, isUpgradableaffectLevelObjects, burn, cast, collect, collect, degrade, degrade, desc, detach, detachAll, doDrop, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, fromJson, glowing, identify, image, imageFile, info, isEquipped, isFliesFastRotating, isFliesStraight, level, level, name, pick, quantity, quantity, random, removeItemFrom, restoreFromBundle, status, storeInBundle, toString, trueName, updateQuickslot, upgrade, upgrade, virtual, visiblyUpgraded