AC_EAT, energy, message, TIME_TO_EAT
cursed, cursedKnown, defaultAction, levelKnown, stackable
Constructor and Description |
---|
Ration() |
Modifier and Type | Method and Description |
---|---|
Item |
poison(int cell) |
int |
price() |
actions, execute, isIdentified, isUpgradable
affectLevelObjects, burn, cast, collect, collect, degrade, degrade, desc, detach, detachAll, doDrop, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, fromJson, glowing, identify, image, imageFile, info, isEquipped, isFliesFastRotating, isFliesStraight, level, level, name, pick, quantity, quantity, random, removeItemFrom, restoreFromBundle, status, storeInBundle, toString, trueName, updateQuickslot, upgrade, upgrade, virtual, visiblyUpgraded