depth, levelId, TIME_TO_UNLOCK
cursed, cursedKnown, defaultAction, levelKnown, stackable
Constructor and Description |
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GoldenKey() |
fromJson, isIdentified, isUpgradable, restoreFromBundle, status, storeInBundle
actions, affectLevelObjects, burn, cast, collect, collect, degrade, degrade, desc, detach, detachAll, doDrop, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, execute, freeze, glowing, identify, image, imageFile, info, isEquipped, isFliesFastRotating, isFliesStraight, level, level, name, pick, poison, price, quantity, quantity, random, removeItemFrom, toString, trueName, updateQuickslot, upgrade, upgrade, virtual, visiblyUpgraded