depth, levelId, TIME_TO_UNLOCK
cursed, cursedKnown, defaultAction, levelKnown, stackable
Constructor and Description |
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SkeletonKey() |
Modifier and Type | Method and Description |
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static SkeletonKey |
makeNewKey(java.lang.String levelId,
int depth) |
fromJson, isIdentified, isUpgradable, restoreFromBundle, status, storeInBundle
actions, affectLevelObjects, burn, cast, collect, collect, degrade, degrade, desc, detach, detachAll, doDrop, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, execute, freeze, glowing, identify, image, imageFile, info, isEquipped, isFliesFastRotating, isFliesStraight, level, level, name, pick, poison, price, quantity, quantity, random, removeItemFrom, toString, trueName, updateQuickslot, upgrade, upgrade, virtual, visiblyUpgraded
public static SkeletonKey makeNewKey(java.lang.String levelId, int depth)