public class Terrain
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
ALARM_TRAP |
static int |
ALCHEMY |
static int |
BARRICADE |
static int |
BOOKSHELF |
static int |
CHASM |
static int |
CHASM_FLOOR |
static int |
CHASM_FLOOR_SP |
static int |
CHASM_WALL |
static int |
CHASM_WATER |
static int |
DOOR |
static int |
EMBERS |
static int |
EMPTY |
static int |
EMPTY_DECO |
static int |
EMPTY_SP |
static int |
EMPTY_WELL |
static int |
ENTRANCE |
static int |
EXIT |
static int |
FIRE_TRAP |
static int |
GRASS |
static int |
GRIPPING_TRAP |
static int |
HIGH_GRASS |
static int |
INACTIVE_TRAP |
static int |
LIGHTNING_TRAP |
static int |
LOCKED_DOOR |
static int |
LOCKED_EXIT |
static int |
OPEN_DOOR |
static int |
PARALYTIC_TRAP |
static int |
PEDESTAL |
static int |
POISON_TRAP |
static int |
SECRET_ALARM_TRAP |
static int |
SECRET_DOOR |
static int |
SECRET_FIRE_TRAP |
static int |
SECRET_GRIPPING_TRAP |
static int |
SECRET_LIGHTNING_TRAP |
static int |
SECRET_PARALYTIC_TRAP |
static int |
SECRET_POISON_TRAP |
static int |
SECRET_SUMMONING_TRAP |
static int |
SECRET_TOXIC_TRAP |
static int[] |
SECRET_TRAPS |
static int |
SIGN |
static int |
STATUE |
static int |
STATUE_SP |
static int |
SUMMONING_TRAP |
static int |
TOXIC_TRAP |
static int |
UNLOCKED_EXIT |
static int |
WALL |
static int |
WALL_DECO |
static int |
WATER |
static int |
WATER_TILES |
static int |
WELL |
Constructor and Description |
---|
Terrain() |
Modifier and Type | Method and Description |
---|---|
static int |
discover(int terr) |
public static final int CHASM
public static final int EMPTY
public static final int GRASS
public static final int EMPTY_WELL
public static final int WALL
public static final int DOOR
public static final int OPEN_DOOR
public static final int ENTRANCE
public static final int EXIT
public static final int EMBERS
public static final int LOCKED_DOOR
public static final int PEDESTAL
public static final int WALL_DECO
public static final int BARRICADE
public static final int EMPTY_SP
public static final int HIGH_GRASS
public static final int EMPTY_DECO
public static final int LOCKED_EXIT
public static final int UNLOCKED_EXIT
public static final int SIGN
public static final int WELL
public static final int STATUE
public static final int STATUE_SP
public static final int BOOKSHELF
public static final int ALCHEMY
public static final int CHASM_FLOOR
public static final int CHASM_FLOOR_SP
public static final int CHASM_WALL
public static final int CHASM_WATER
public static final int SECRET_DOOR
public static final int TOXIC_TRAP
public static final int SECRET_TOXIC_TRAP
public static final int FIRE_TRAP
public static final int SECRET_FIRE_TRAP
public static final int PARALYTIC_TRAP
public static final int SECRET_PARALYTIC_TRAP
public static final int INACTIVE_TRAP
public static final int POISON_TRAP
public static final int SECRET_POISON_TRAP
public static final int ALARM_TRAP
public static final int SECRET_ALARM_TRAP
public static final int LIGHTNING_TRAP
public static final int SECRET_LIGHTNING_TRAP
public static final int GRIPPING_TRAP
public static final int SECRET_GRIPPING_TRAP
public static final int SUMMONING_TRAP
public static final int SECRET_SUMMONING_TRAP
public static final int WATER_TILES
public static final int WATER
public static int[] SECRET_TRAPS