public class ItemSpriteSheet
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
static int |
AMULET |
static int |
ANKH |
static int |
ARMOR |
static int |
ARMOR_CLOTH |
static int |
ARMOR_ELF |
static int |
ARMOR_HUNTRESS |
static int |
ARMOR_LEATHER |
static int |
ARMOR_MAGE |
static int |
ARMOR_MAIL |
static int |
ARMOR_PLATE |
static int |
ARMOR_ROGUE |
static int |
ARMOR_SCALE |
static int |
ARMOR_WARRIOR |
static int |
ARROW_COMMON |
static int |
ARROW_FIRE |
static int |
ARROW_FROST |
static int |
ARROW_PARALYSIS |
static int |
ARROW_POISON |
static int |
BATTLE_AXE |
static int |
BEACON |
static int |
BELT |
static int |
BONES |
static int |
BOOMERANG |
static int |
BOW_COMPOUND |
static int |
BOW_RUBY |
static int |
BOW_WOODEN |
static int |
CARPACCIO |
static int |
CHEST |
static int |
CODEX |
static int |
CRYSTAL_CHEST |
static int |
CURARE_DART |
static int |
DAGGER |
static int |
DART |
static int |
DEWDROP |
static int |
DUST |
static int |
GLAIVE |
static int |
GOLD |
static int |
GOLDEN_KEY |
static int |
HOLDER |
static int |
HOLSTER |
static int |
INCENDIARY_DART |
static int |
IRON_KEY |
static int |
JAVELIN |
static int |
KEYRING |
static int |
KIT |
static int |
KNUCKLEDUSTER |
static int |
LOCKED_CHEST |
static int |
LONG_SWORD |
static int |
MACE |
static int |
MASTERY |
static int |
MEAT |
static int |
ORE |
static int |
OVERPRICED |
static int |
PASTY |
static int |
PICKAXE |
static int |
POTION_AMBER |
static int |
POTION_AZURE |
static int |
POTION_BISTRE |
static int |
POTION_CHARCOAL |
static int |
POTION_CRIMSON |
static int |
POTION_GOLDEN |
static int |
POTION_INDIGO |
static int |
POTION_IVORY |
static int |
POTION_JADE |
static int |
POTION_MAGENTA |
static int |
POTION_SILVER |
static int |
POTION_TURQUOISE |
static int |
POUCH |
static int |
QUARTERSTAFF |
static int |
QUIVER_COMMON |
static int |
RATION |
static int |
RING |
static int |
RING_AGATE |
static int |
RING_AMETHYST |
static int |
RING_DIAMOND |
static int |
RING_EMERALD |
static int |
RING_GARNET |
static int |
RING_OF_STONE_WALKING |
static int |
RING_ONYX |
static int |
RING_OPAL |
static int |
RING_QUARTZ |
static int |
RING_RUBY |
static int |
RING_SAPPHIRE |
static int |
RING_TOPAZ |
static int |
RING_TOURMALINE |
static int |
ROSE |
static int |
ROTTEN_MEAT |
static int |
ROTTEN_PASTY |
static int |
ROTTEN_RATION |
static int |
SCROLL_ALGIZ |
static int |
SCROLL_ANSUZ |
static int |
SCROLL_BERKANAN |
static int |
SCROLL_BLANK |
static int |
SCROLL_DAGAZ |
static int |
SCROLL_GYFU |
static int |
SCROLL_ISAZ |
static int |
SCROLL_IWAZ |
static int |
SCROLL_KAUNAN |
static int |
SCROLL_LAGUZ |
static int |
SCROLL_MANNAZ |
static int |
SCROLL_NAUDIZ |
static int |
SCROLL_ODAL |
static int |
SCROLL_RAIDO |
static int |
SCROLL_SOWILO |
static int |
SCROLL_TIWAZ |
static int |
SCROLL_YNGVI |
static int |
SEED_DREAMWEED |
static int |
SEED_EARTHROOT |
static int |
SEED_FADELEAF |
static int |
SEED_FIREBLOOM |
static int |
SEED_ICECAP |
static int |
SEED_ROTBERRY |
static int |
SEED_SORROWMOSS |
static int |
SEED_SUNGRASS |
static int |
SHORT_SWORD |
static int |
SHURIKEN |
static int |
SKELETON_KEY |
static int |
SKULL |
static int |
SMTH |
static int |
SPEAR |
static int |
SPIDER_CHARM |
static int |
STEAK |
static int |
STYLUS |
static int |
SWORD |
static int |
TOKEN |
static int |
TOMAHAWK |
static int |
TOMB |
static int |
TORCH |
static int |
VIAL |
static int |
WAND_BAMBOO |
static int |
WAND_BIRCH |
static int |
WAND_CHERRY |
static int |
WAND_EBONY |
static int |
WAND_HOLLY |
static int |
WAND_MAGIC_MISSILE |
static int |
WAND_MAHOGANY |
static int |
WAND_OAK |
static int |
WAND_PURPLEHEART |
static int |
WAND_ROWAN |
static int |
WAND_TEAK |
static int |
WAND_WILLOW |
static int |
WAND_YEW |
static int |
WAR_HAMMER |
static int |
WEAPON |
static int |
WEIGHT |
Constructor and Description |
---|
ItemSpriteSheet() |
public static final int WEAPON
public static final int ARMOR
public static final int RING
public static final int SMTH
public static final int SKELETON_KEY
public static final int IRON_KEY
public static final int GOLDEN_KEY
public static final int SHORT_SWORD
public static final int KNUCKLEDUSTER
public static final int QUARTERSTAFF
public static final int MACE
public static final int DAGGER
public static final int SWORD
public static final int LONG_SWORD
public static final int BATTLE_AXE
public static final int WAR_HAMMER
public static final int SPEAR
public static final int GLAIVE
public static final int SHURIKEN
public static final int DART
public static final int BOOMERANG
public static final int TOMAHAWK
public static final int INCENDIARY_DART
public static final int CURARE_DART
public static final int JAVELIN
public static final int ARMOR_CLOTH
public static final int ARMOR_LEATHER
public static final int ARMOR_MAIL
public static final int ARMOR_SCALE
public static final int ARMOR_PLATE
public static final int ARMOR_ROGUE
public static final int ARMOR_WARRIOR
public static final int ARMOR_MAGE
public static final int ARMOR_HUNTRESS
public static final int ARMOR_ELF
public static final int WAND_MAGIC_MISSILE
public static final int WAND_HOLLY
public static final int WAND_YEW
public static final int WAND_EBONY
public static final int WAND_CHERRY
public static final int WAND_TEAK
public static final int WAND_ROWAN
public static final int WAND_WILLOW
public static final int WAND_MAHOGANY
public static final int WAND_BAMBOO
public static final int WAND_PURPLEHEART
public static final int WAND_OAK
public static final int WAND_BIRCH
public static final int RING_DIAMOND
public static final int RING_OPAL
public static final int RING_GARNET
public static final int RING_RUBY
public static final int RING_AMETHYST
public static final int RING_TOPAZ
public static final int RING_ONYX
public static final int RING_TOURMALINE
public static final int RING_EMERALD
public static final int RING_SAPPHIRE
public static final int RING_QUARTZ
public static final int RING_AGATE
public static final int RING_OF_STONE_WALKING
public static final int SPIDER_CHARM
public static final int POTION_TURQUOISE
public static final int POTION_CRIMSON
public static final int POTION_AZURE
public static final int POTION_JADE
public static final int POTION_GOLDEN
public static final int POTION_MAGENTA
public static final int POTION_CHARCOAL
public static final int POTION_IVORY
public static final int POTION_AMBER
public static final int POTION_BISTRE
public static final int POTION_INDIGO
public static final int POTION_SILVER
public static final int SCROLL_BLANK
public static final int SCROLL_KAUNAN
public static final int SCROLL_SOWILO
public static final int SCROLL_LAGUZ
public static final int SCROLL_YNGVI
public static final int SCROLL_GYFU
public static final int SCROLL_RAIDO
public static final int SCROLL_ISAZ
public static final int SCROLL_MANNAZ
public static final int SCROLL_NAUDIZ
public static final int SCROLL_BERKANAN
public static final int SCROLL_ODAL
public static final int SCROLL_TIWAZ
public static final int SCROLL_ANSUZ
public static final int SCROLL_IWAZ
public static final int SCROLL_ALGIZ
public static final int SCROLL_DAGAZ
public static final int SEED_FIREBLOOM
public static final int SEED_ICECAP
public static final int SEED_SORROWMOSS
public static final int SEED_DREAMWEED
public static final int SEED_SUNGRASS
public static final int SEED_EARTHROOT
public static final int SEED_FADELEAF
public static final int SEED_ROTBERRY
public static final int ROSE
public static final int PICKAXE
public static final int ORE
public static final int SKULL
public static final int DUST
public static final int TOKEN
public static final int BONES
public static final int CHEST
public static final int LOCKED_CHEST
public static final int TOMB
public static final int CRYSTAL_CHEST
public static final int RATION
public static final int PASTY
public static final int MEAT
public static final int STEAK
public static final int OVERPRICED
public static final int CARPACCIO
public static final int ROTTEN_PASTY
public static final int ROTTEN_MEAT
public static final int ROTTEN_RATION
public static final int POUCH
public static final int HOLDER
public static final int HOLSTER
public static final int BELT
public static final int KEYRING
public static final int ANKH
public static final int GOLD
public static final int STYLUS
public static final int DEWDROP
public static final int MASTERY
public static final int TORCH
public static final int BEACON
public static final int KIT
public static final int AMULET
public static final int VIAL
public static final int WEIGHT
public static final int CODEX
public static final int BOW_WOODEN
public static final int BOW_COMPOUND
public static final int BOW_RUBY
public static final int QUIVER_COMMON
public static final int ARROW_FROST
public static final int ARROW_COMMON
public static final int ARROW_FIRE
public static final int ARROW_POISON
public static final int ARROW_PARALYSIS