public class BuffIndicator extends Component
Modifier and Type | Field and Description |
---|---|
static int |
AMOK |
static int |
ARMOR |
static int |
BARKSKIN |
static int |
BLEEDING |
static int |
BLINDNESS |
static int |
BLOODLUST |
static int |
COMBO |
static int |
CRIPPLE |
static int |
CURSED_ROSE |
static int |
DARKVEIL |
static int |
DEFERRED |
static int |
DEVOUR |
static int |
FIRE |
static int |
FROST |
static int |
FROSTAURA |
static int |
FURY |
static int |
HEALING |
static int |
HEART |
static int |
HUNGER |
static int |
IMMUNITY |
static int |
INVISIBLE |
static int |
LEVITATION |
static int |
LIGHT |
static int |
MARK |
static int |
MIND_VISION |
static int |
NONE |
static int |
OOZE |
static int |
PAIN |
static int |
PARALYSIS |
static int |
POISON |
static int |
RAT_SKULL |
static int |
RATTNESS |
static int |
ROOTS |
static int |
ROSE |
static int |
SHADOWS |
static int |
SIZE |
static int |
SLOW |
static int |
STARVATION |
static int |
STONEBLOOD |
static int |
TERROR |
static int |
VERTIGO |
static int |
WEAKNESS |
Constructor and Description |
---|
BuffIndicator(Char ch) |
Modifier and Type | Method and Description |
---|---|
void |
destroy() |
static void |
refreshHero() |
bottom, centerX, centerY, fill, height, inside, left, right, setPos, setRect, setSize, top, width
add, addToBack, bringToFront, clear, draw, getLength, getMember, kill, recycle, remove, update
camera, getParent, getVisible, hasParent, isActive, isVisible, killAndErase, remove, revive, setNullParent, setParent, setVisible
public static final int NONE
public static final int MIND_VISION
public static final int LEVITATION
public static final int FIRE
public static final int POISON
public static final int PARALYSIS
public static final int HUNGER
public static final int STARVATION
public static final int SLOW
public static final int OOZE
public static final int AMOK
public static final int TERROR
public static final int ROOTS
public static final int INVISIBLE
public static final int SHADOWS
public static final int WEAKNESS
public static final int FROST
public static final int BLINDNESS
public static final int COMBO
public static final int FURY
public static final int HEALING
public static final int ARMOR
public static final int HEART
public static final int LIGHT
public static final int CRIPPLE
public static final int BARKSKIN
public static final int IMMUNITY
public static final int BLEEDING
public static final int MARK
public static final int DEFERRED
public static final int VERTIGO
public static final int ROSE
public static final int CURSED_ROSE
public static final int BLOODLUST
public static final int RAT_SKULL
public static final int RATTNESS
public static final int DARKVEIL
public static final int FROSTAURA
public static final int STONEBLOOD
public static final int DEVOUR
public static final int PAIN
public static final int SIZE
public BuffIndicator(Char ch)