Armor.Glyph
cursed, cursedKnown, defaultAction, levelKnown, stackable
Constructor and Description |
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RatArmor() |
Modifier and Type | Method and Description |
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int |
typicalDR() |
int |
typicalSTR() |
actions, degrade, doEquip, doUnequip, fromJson, glowing, info, inscribe, isCoveringHair, isEquipped, isHasCollar, isHasHelmet, name, price, proc, random, restoreFromBundle, storeInBundle, toString, upgrade, upgrade
cast, doDrop, doUnequip, execute
affectLevelObjects, burn, collect, collect, degrade, desc, detach, detachAll, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, identify, image, imageFile, isFliesFastRotating, isFliesStraight, isIdentified, isUpgradable, level, level, pick, poison, quantity, quantity, removeItemFrom, status, trueName, updateQuickslot, upgrade, virtual, visiblyUpgraded
public int typicalSTR()
typicalSTR
in class Armor