Armor.Glyphcursed, cursedKnown, defaultAction, levelKnown, stackable| Constructor and Description |
|---|
RatArmor() |
| Modifier and Type | Method and Description |
|---|---|
int |
typicalDR() |
int |
typicalSTR() |
actions, degrade, doEquip, doUnequip, fromJson, glowing, info, inscribe, isCoveringHair, isEquipped, isHasCollar, isHasHelmet, name, price, proc, random, restoreFromBundle, storeInBundle, toString, upgrade, upgradecast, doDrop, doUnequip, executeaffectLevelObjects, burn, collect, collect, degrade, desc, detach, detachAll, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, identify, image, imageFile, isFliesFastRotating, isFliesStraight, isIdentified, isUpgradable, level, level, pick, poison, quantity, quantity, removeItemFrom, status, trueName, updateQuickslot, upgrade, virtual, visiblyUpgradedpublic int typicalSTR()
typicalSTR in class Armor