public class GutsLevel extends RegularLevel
Modifier and Type | Class and Description |
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static class |
GutsLevel.WaterParticle |
Level.Feeling
secretDoors
allCells, avoid, baseTileVariant, blobs, color1, color2, decoTileVariant, discoverable, entrance, fieldOfView, flammable, levelId, losBlocking, map, mapped, MIN_VIEW_DISTANCE, mobs, nearWalls, NEIGHBOURS4, NEIGHBOURS8, NEIGHBOURS9, objects, passable, pit, plants, secret, solid, visited, water
Constructor and Description |
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GutsLevel() |
Modifier and Type | Method and Description |
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static void |
addVisuals(Level level,
Scene scene) |
void |
addVisuals(Scene scene) |
int |
nMobs() |
java.lang.String |
tileDesc(int tile) |
java.lang.String |
tileName(int tile) |
java.lang.String |
tilesTexEx() |
java.lang.String |
waterTex() |
pitCell, randomDestination, randomRespawnCell, restoreFromBundle, room, storeInBundle
isBossLevel, tilesTex
activateScripts, addItemToSpawn, addLevelObject, addScriptedActor, adjacent, allHeaps, blobAmountAt, cell, cellValid, cellValid, cellX, cellY, charPress, clearAreaFrom, clearAreaFrom, create, create, customTiles, discover, distance, distanceL2, dontPack, drop, exitIndex, fillAreaWith, fillAreaWith, fromBundle, get, getAllTerrainCells, getDistToNearestTerrain, getDistToNearestTerrain, getEmptyCellNextTo, getExit, getFeeling, getHeap, getHeight, getLength, getLevelObject, getLevelObject, getMaxViewDistance, getNearestTerrain, getNearestTerrain, getRandomMob, getRandomTerrainCell, getSolidCellNextTo, getTilesTex, getTileType, getTopLevelObject, getViewDistance, getWaterTex, getWidth, hasExit, isExit, isSafe, isStatic, itemPress, itemToSpanAsPrize, levelKind, levelObjectMoved, mobPress, music, noFogOfWar, objectPress, onHeroDescend, plant, press, pressHero, putLevelObject, randomRespawnCell, remove, removeHeap, removePets, reset, respawner, reveal, seal, set, set, setExit, setFeeling, spawnMob, spawnMob, tileDescByCell, tileNameByCell, tunnelTile, unseal, updateFieldOfView, uproot
public java.lang.String tilesTexEx()
tilesTexEx
in class CustomLevel
public java.lang.String waterTex()
waterTex
in class CustomLevel
public int nMobs()
nMobs
in class RegularLevel
public void addVisuals(Scene scene)
addVisuals
in class Level