public class SpiderMindAmber extends MultiKindMob
Mob.AiState, Mob.Sleeping
FLEEING, HUNTING, PASSIVE, SLEEPING, WANDERING
Constructor and Description |
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SpiderMindAmber() |
Modifier and Type | Method and Description |
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int |
attackProc(Char enemy,
int damage) |
int |
attackSkill(Char target) |
int |
damageRoll() |
void |
die(java.lang.Object cause) |
int |
dr() |
boolean |
zap(Char enemy) |
fromJson, getKind, restoreFromBundle, storeInBundle
add, attack, beckon, canBePet, damage, defenseProc, defenseSkill, description, destroy, fraction, getMobClassName, getState, interact, isHostile, isPet, makePet, move, notice, onAttackComplete, onZapComplete, remove, remove, reset, ressurrect, ressurrect, say, setFraction, setState, split, sprite, yell, zapHit
affectLevelObjects, buff, buffs, buffs, canSpawnAt, defenseVerb, distance, getGender, getName_objective, getName, getPos, getSprite, hit, hp, hp, ht, ht, immunities, isAlive, isMovable, magicLvl, onMotionComplete, onOperateComplete, regenSprite, remove, resistances, respawnCell, setPos, speed, spend, stealth, updateSprite, updateSpriteState
add, addDelayed, all, clear, dontPack, findChar, fixTime, freeCell, init, next, occupyCell, process, processReaTime, remove
public int attackProc(@NonNull Char enemy, int damage)
attackProc
in class Char
public int damageRoll()
damageRoll
in class Char
public int attackSkill(Char target)
attackSkill
in class Char