public class MultiKindMob extends Mob
Mob.AiState, Mob.SleepingFLEEING, HUNTING, PASSIVE, SLEEPING, WANDERING| Constructor and Description |
|---|
MultiKindMob() |
| Modifier and Type | Method and Description |
|---|---|
void |
fromJson(org.json.JSONObject mobDesc) |
int |
getKind() |
void |
restoreFromBundle(Bundle bundle) |
void |
storeInBundle(Bundle bundle) |
add, attack, beckon, canBePet, damage, defenseProc, defenseSkill, description, destroy, die, fraction, getMobClassName, getState, interact, isHostile, isPet, makePet, move, notice, onAttackComplete, onZapComplete, remove, remove, reset, ressurrect, ressurrect, say, setFraction, setState, split, sprite, yell, zap, zapHitaffectLevelObjects, attackProc, attackSkill, buff, buffs, buffs, canSpawnAt, damageRoll, defenseVerb, distance, dr, getGender, getName_objective, getName, getPos, getSprite, hit, hp, hp, ht, ht, immunities, isAlive, isMovable, magicLvl, onMotionComplete, onOperateComplete, regenSprite, remove, resistances, respawnCell, setPos, speed, spend, stealth, updateSprite, updateSpriteStateadd, addDelayed, all, clear, dontPack, findChar, fixTime, freeCell, init, next, occupyCell, process, processReaTime, removepublic int getKind()
public void storeInBundle(Bundle bundle)
storeInBundle in interface BundlablestoreInBundle in class Mobpublic void restoreFromBundle(Bundle bundle)
restoreFromBundle in interface BundlablerestoreFromBundle in class Mob