flipHorizontal, flipVertical, texture
Constructor and Description |
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ColorBlock(float width,
float height,
int color) |
Modifier and Type | Method and Description |
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float |
height() |
void |
size(float width,
float height) |
float |
width() |
bottom, copy, draw, frame, frame, frame, texture, updateVerticesBuffer
alpha, alpha, brightness, center, center, color, color, hardlight, hardlight, invert, isVisible, lightness, overlapsPoint, overlapsScreenPoint, point, point, point, resetColor, Scale, Scale, setPos, setScale, tint, tint, update
camera, destroy, getParent, getVisible, hasParent, isActive, kill, killAndErase, remove, revive, setNullParent, setParent, setVisible