public class MagicMissile extends Emitter
| Modifier and Type | Class and Description |
|---|---|
static class |
MagicMissile.ColdParticle |
static class |
MagicMissile.EarthParticle |
static class |
MagicMissile.ForceParticle |
static class |
MagicMissile.MagicParticle |
static class |
MagicMissile.SlowParticle |
static class |
MagicMissile.WhiteParticle |
Emitter.Factory| Constructor and Description |
|---|
MagicMissile() |
| Modifier and Type | Method and Description |
|---|---|
static void |
blueLight(Group group,
int from,
int to,
Callback callback) |
static void |
coldLight(Group group,
int from,
int to,
Callback callback) |
static void |
earth(Group group,
int from,
int to,
Callback callback) |
static void |
fire(Group group,
int from,
int to,
Callback callback) |
static void |
foliage(Group group,
int from,
int to,
Callback callback) |
static void |
force(Group group,
int from,
int to,
Callback callback) |
static void |
ice(Group group,
int from,
int to,
Callback callback) |
static void |
poison(Group group,
int from,
int to,
Callback callback) |
static void |
purpleLight(Group group,
int from,
int to,
Callback callback) |
void |
reset(int from,
int to,
Callback callback) |
static void |
shadow(Group group,
int from,
int to,
Callback callback) |
void |
size(float size) |
static void |
slowness(Group group,
int from,
int to,
Callback callback) |
void |
update() |
static void |
whiteLight(Group group,
int from,
int to,
Callback callback) |
static void |
wool(Group group,
int from,
int to,
Callback callback) |
burst, draw, pos, pos, pos, pos, pour, startadd, addToBack, bringToFront, clear, destroy, getLength, getMember, kill, recycle, removecamera, getParent, getVisible, hasParent, isActive, isVisible, killAndErase, remove, revive, setNullParent, setParent, setVisiblepublic void reset(int from,
int to,
@Nullable
Callback callback)
public void size(float size)