public static class MagicMissile.SlowParticle extends PixelParticle
PixelParticle.Shrinking
Modifier and Type | Field and Description |
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static Emitter.Factory |
FACTORY |
flipHorizontal, flipVertical, texture
Constructor and Description |
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SlowParticle() |
Modifier and Type | Method and Description |
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void |
reset(float x,
float y,
Emitter emitter) |
void |
update() |
reset
size, size
bottom, copy, draw, frame, frame, frame, texture, updateVerticesBuffer
alpha, alpha, brightness, center, center, color, color, hardlight, hardlight, height, invert, isVisible, lightness, overlapsPoint, overlapsScreenPoint, point, point, point, resetColor, Scale, Scale, setPos, setScale, tint, tint, width
camera, destroy, getParent, getVisible, hasParent, isActive, kill, killAndErase, remove, revive, setNullParent, setParent, setVisible
public static final Emitter.Factory FACTORY
public void reset(float x, float y, Emitter emitter)
public void update()
update
in class PixelParticle