Armor.Glyph
cursed, cursedKnown, defaultAction, levelKnown, stackable
Constructor and Description |
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LeatherArmor() |
Modifier and Type | Method and Description |
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java.lang.String |
desc() |
actions, degrade, doEquip, doUnequip, fromJson, glowing, info, inscribe, isCoveringHair, isEquipped, isHasCollar, isHasHelmet, name, price, proc, random, restoreFromBundle, storeInBundle, toString, typicalDR, typicalSTR, upgrade, upgrade
cast, doDrop, doUnequip, execute
affectLevelObjects, burn, collect, collect, degrade, detach, detachAll, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, identify, image, imageFile, isFliesFastRotating, isFliesStraight, isIdentified, isUpgradable, level, level, pick, poison, quantity, quantity, removeItemFrom, status, trueName, updateQuickslot, upgrade, virtual, visiblyUpgraded