public abstract class SimpleWand extends Wand
MAX, MIN
cursed, cursedKnown, defaultAction, levelKnown, stackable
Constructor and Description |
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SimpleWand() |
Modifier and Type | Method and Description |
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static SimpleWand |
createRandomSimpleWand() |
actions, activate, affectTarget, allKnown, charge, collect, curCharges, curCharges, degrade, doUnequip, effectiveLevel, execute, fromJson, identify, info, initWoods, isIdentified, isKnown, maxCharges, maxCharges, mobWandUse, name, onDetach, price, random, restore, restoreFromBundle, save, setKnown, status, stopCharging, storeInBundle, toString, upgrade, zap
accuracyFactor, damageRoll, doEquip, doUnequip, isEquipped, proc, speedFactor
cast, doDrop
affectLevelObjects, burn, collect, degrade, desc, detach, detachAll, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, glowing, image, imageFile, isFliesFastRotating, isFliesStraight, isUpgradable, level, level, pick, poison, quantity, quantity, removeItemFrom, trueName, updateQuickslot, upgrade, virtual, visiblyUpgraded
public static SimpleWand createRandomSimpleWand()