public class Paralysis extends Weapon.Enchantment
Constructor and Description |
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Paralysis() |
Modifier and Type | Method and Description |
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ItemSprite.Glowing |
glowing() |
boolean |
proc(Weapon weapon,
Char attacker,
Char defender,
int damage) |
dontPack, name, random, restoreFromBundle, storeInBundle
public boolean proc(Weapon weapon, Char attacker, Char defender, int damage)
proc
in class Weapon.Enchantment
public ItemSprite.Glowing glowing()
glowing
in class Weapon.Enchantment