| Constructor and Description |
|---|
Enchantment() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
dontPack() |
ItemSprite.Glowing |
glowing() |
java.lang.String |
name(java.lang.String weaponName,
int gender) |
abstract boolean |
proc(Weapon weapon,
Char attacker,
Char defender,
int damage) |
static Weapon.Enchantment |
random() |
void |
restoreFromBundle(Bundle bundle) |
void |
storeInBundle(Bundle bundle) |
public java.lang.String name(java.lang.String weaponName,
int gender)
public void restoreFromBundle(Bundle bundle)
restoreFromBundle in interface Bundlablepublic void storeInBundle(Bundle bundle)
storeInBundle in interface Bundlablepublic ItemSprite.Glowing glowing()
public static Weapon.Enchantment random()