public class PrisonBossLevel extends RegularLevel
Level.FeelingsecretDoorsallCells, avoid, baseTileVariant, blobs, color1, color2, decoTileVariant, discoverable, entrance, fieldOfView, flammable, levelId, losBlocking, map, mapped, MIN_VIEW_DISTANCE, mobs, nearWalls, NEIGHBOURS4, NEIGHBOURS8, NEIGHBOURS9, objects, passable, pit, plants, secret, solid, visited, water| Constructor and Description |
|---|
PrisonBossLevel() |
| Modifier and Type | Method and Description |
|---|---|
void |
addVisuals(Scene scene) |
Heap |
drop(Item item,
int cell) |
boolean |
isBossLevel() |
void |
pressHero(int cell,
Hero ch) |
void |
restoreFromBundle(Bundle bundle) |
void |
storeInBundle(Bundle bundle) |
java.lang.String |
tileDesc(int tile) |
java.lang.String |
tileName(int tile) |
java.lang.String |
tilesTex() |
java.lang.String |
waterTex() |
nMobs, pitCell, randomDestination, randomRespawnCell, roomtilesTexExactivateScripts, addItemToSpawn, addLevelObject, addScriptedActor, adjacent, allHeaps, blobAmountAt, cell, cellValid, cellValid, cellX, cellY, charPress, clearAreaFrom, clearAreaFrom, create, create, customTiles, discover, distance, distanceL2, dontPack, exitIndex, fillAreaWith, fillAreaWith, fromBundle, get, getAllTerrainCells, getDistToNearestTerrain, getDistToNearestTerrain, getEmptyCellNextTo, getExit, getFeeling, getHeap, getHeight, getLength, getLevelObject, getLevelObject, getMaxViewDistance, getNearestTerrain, getNearestTerrain, getRandomMob, getRandomTerrainCell, getSolidCellNextTo, getTilesTex, getTileType, getTopLevelObject, getViewDistance, getWaterTex, getWidth, hasExit, isExit, isSafe, isStatic, itemPress, itemToSpanAsPrize, levelKind, levelObjectMoved, mobPress, music, noFogOfWar, objectPress, onHeroDescend, plant, press, putLevelObject, randomRespawnCell, remove, removeHeap, removePets, reset, respawner, reveal, seal, set, set, setExit, setFeeling, spawnMob, spawnMob, tileDescByCell, tileNameByCell, tunnelTile, unseal, updateFieldOfView, uprootpublic java.lang.String tilesTex()
tilesTex in class CustomLevelpublic java.lang.String waterTex()
waterTex in class CustomLevelpublic void storeInBundle(Bundle bundle)
storeInBundle in interface BundlablestoreInBundle in class RegularLevelpublic void restoreFromBundle(Bundle bundle)
restoreFromBundle in interface BundlablerestoreFromBundle in class RegularLevelpublic boolean isBossLevel()
isBossLevel in class CustomLevelpublic void addVisuals(Scene scene)
addVisuals in class Level