public class PrisonLevel extends RegularLevel
Level.FeelingsecretDoorsallCells, avoid, baseTileVariant, blobs, color1, color2, decoTileVariant, discoverable, entrance, fieldOfView, flammable, levelId, losBlocking, map, mapped, MIN_VIEW_DISTANCE, mobs, nearWalls, NEIGHBOURS4, NEIGHBOURS8, NEIGHBOURS9, objects, passable, pit, plants, secret, solid, visited, water| Constructor and Description |
|---|
PrisonLevel() |
| Modifier and Type | Method and Description |
|---|---|
static void |
addVisuals(Level level,
Scene scene) |
void |
addVisuals(Scene scene) |
void |
onHeroDescend(int cell) |
java.lang.String |
tileDesc(int tile) |
java.lang.String |
tileName(int tile) |
java.lang.String |
tilesTex() |
java.lang.String |
tilesTexEx() |
java.lang.String |
waterTex() |
nMobs, pitCell, randomDestination, randomRespawnCell, restoreFromBundle, room, storeInBundleisBossLevelactivateScripts, addItemToSpawn, addLevelObject, addScriptedActor, adjacent, allHeaps, blobAmountAt, cell, cellValid, cellValid, cellX, cellY, charPress, clearAreaFrom, clearAreaFrom, create, create, customTiles, discover, distance, distanceL2, dontPack, drop, exitIndex, fillAreaWith, fillAreaWith, fromBundle, get, getAllTerrainCells, getDistToNearestTerrain, getDistToNearestTerrain, getEmptyCellNextTo, getExit, getFeeling, getHeap, getHeight, getLength, getLevelObject, getLevelObject, getMaxViewDistance, getNearestTerrain, getNearestTerrain, getRandomMob, getRandomTerrainCell, getSolidCellNextTo, getTilesTex, getTileType, getTopLevelObject, getViewDistance, getWaterTex, getWidth, hasExit, isExit, isSafe, isStatic, itemPress, itemToSpanAsPrize, levelKind, levelObjectMoved, mobPress, music, noFogOfWar, objectPress, plant, press, pressHero, putLevelObject, randomRespawnCell, remove, removeHeap, removePets, reset, respawner, reveal, seal, set, set, setExit, setFeeling, spawnMob, spawnMob, tileDescByCell, tileNameByCell, tunnelTile, unseal, updateFieldOfView, uprootpublic java.lang.String tilesTex()
tilesTex in class CustomLevelpublic java.lang.String tilesTexEx()
tilesTexEx in class CustomLevelpublic java.lang.String waterTex()
waterTex in class CustomLevelpublic void onHeroDescend(int cell)
onHeroDescend in class Levelpublic void addVisuals(Scene scene)
addVisuals in class Level