public class GhostSprite extends MobSprite
CharSprite.State
MovieClip.Listener
BLUE, ch, DEFAULT, isMoving, NEGATIVE, NEUTRAL, POSITIVE, WARNING
flipHorizontal, flipVertical, texture
Constructor and Description |
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GhostSprite() |
Modifier and Type | Method and Description |
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int |
blood() |
void |
die() |
void |
draw() |
fall, onComplete, update
add, attack, attack, avatar, bloodBurstA, bottomEmitter, burst, centerEmitter, emitter, flash, hideAlert, hideSleep, idle, interruptMotion, kill, link, move, onComplete, operate, place, play, remove, removeAllStates, selectKind, showAlert, showMindControl, showSleep, showStatus, turnTo, worldToCamera, zap, zap
setLayerState, setLayerTexture
bottom, copy, frame, frame, frame, texture, updateVerticesBuffer
alpha, alpha, brightness, center, center, color, color, hardlight, hardlight, height, invert, isVisible, lightness, overlapsPoint, overlapsScreenPoint, point, point, point, resetColor, Scale, Scale, setPos, setScale, tint, tint, width
camera, destroy, getParent, getVisible, hasParent, isActive, killAndErase, remove, revive, setNullParent, setParent, setVisible
public void draw()
draw
in class CompositeMovieClip
public void die()
die
in class CharSprite
public int blood()
blood
in class CharSprite