public class HeroSpriteDef extends MobSpriteDef
CharSprite.StateMovieClip.ListenerBLUE, ch, DEFAULT, isMoving, NEGATIVE, NEUTRAL, POSITIVE, WARNINGflipHorizontal, flipVertical, texture| Constructor and Description |
|---|
HeroSpriteDef(Armor armor) |
HeroSpriteDef(Hero hero) |
HeroSpriteDef(Hero hero,
Accessory accessory) |
HeroSpriteDef(java.lang.String[] lookDesc) |
| Modifier and Type | Method and Description |
|---|---|
CompositeTextureImage |
avatar() |
java.lang.String[] |
getLayersDesc() |
void |
heroUpdated(Hero hero) |
void |
jump(int from,
int to,
Callback callback) |
void |
move(int from,
int to) |
void |
onComplete(Tweener tweener) |
void |
place(int p) |
boolean |
sprint(boolean on) |
blood, die, link, selectKind, zapfall, onComplete, updateadd, attack, attack, bloodBurstA, bottomEmitter, burst, centerEmitter, emitter, flash, hideAlert, hideSleep, idle, interruptMotion, kill, operate, play, remove, removeAllStates, showAlert, showMindControl, showSleep, showStatus, turnTo, worldToCamera, zapdraw, setLayerState, setLayerTexturebottom, copy, frame, frame, frame, texture, updateVerticesBufferalpha, alpha, brightness, center, center, color, color, hardlight, hardlight, height, invert, isVisible, lightness, overlapsPoint, overlapsScreenPoint, point, point, point, resetColor, Scale, Scale, setPos, setScale, tint, tint, widthcamera, destroy, getParent, getVisible, hasParent, isActive, killAndErase, remove, revive, setNullParent, setParent, setVisiblepublic HeroSpriteDef(java.lang.String[] lookDesc)
public HeroSpriteDef(Armor armor)
public HeroSpriteDef(Hero hero)
public void heroUpdated(Hero hero)
public java.lang.String[] getLayersDesc()
public void place(int p)
place in class CharSpritepublic void move(int from,
int to)
move in class CharSpritepublic void jump(int from,
int to,
Callback callback)
public void onComplete(Tweener tweener)
onComplete in interface Tweener.ListeneronComplete in class CharSpritepublic boolean sprint(boolean on)
public CompositeTextureImage avatar()
avatar in class CharSprite