public class IncendiaryDart extends MissileWeapon
Weapon.Enchantment, Weapon.Imbue
MAX, MIN
cursed, cursedKnown, defaultAction, levelKnown, stackable
Constructor and Description |
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IncendiaryDart() |
IncendiaryDart(int number) |
Modifier and Type | Method and Description |
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java.lang.String |
desc() |
int |
price() |
void |
proc(Char attacker,
Char defender,
int damage) |
Item |
random() |
actions, doEquip, info, isFliesStraight, isIdentified, isUpgradable
accuracyFactor, damageRoll, enchant, fromJson, getEnchantment, glowing, isEnchanted, name, restoreFromBundle, speedFactor, storeInBundle, toString, upgrade, usedForHit
activate, doUnequip, isEquipped
cast, doDrop, doUnequip, execute
affectLevelObjects, burn, collect, collect, degrade, degrade, detach, detachAll, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, identify, image, imageFile, isFliesFastRotating, level, level, pick, poison, quantity, quantity, removeItemFrom, status, trueName, updateQuickslot, upgrade, upgrade, virtual, visiblyUpgraded
public IncendiaryDart()
public IncendiaryDart(int number)
public void proc(Char attacker, Char defender, int damage)
proc
in class MissileWeapon
public Item random()
random
in class MissileWeapon