Weapon.Enchantment, Weapon.ImbueMAX, MINcursed, cursedKnown, defaultAction, levelKnown, stackable| Constructor and Description |
|---|
MissileWeapon() |
| Modifier and Type | Method and Description |
|---|---|
java.util.ArrayList<java.lang.String> |
actions(Hero hero) |
boolean |
doEquip(Hero hero) |
java.lang.String |
info() |
boolean |
isFliesStraight() |
boolean |
isIdentified() |
boolean |
isUpgradable() |
void |
proc(Char attacker,
Char defender,
int damage) |
Item |
random() |
accuracyFactor, damageRoll, enchant, fromJson, getEnchantment, glowing, isEnchanted, name, restoreFromBundle, speedFactor, storeInBundle, toString, upgrade, usedForHitactivate, doUnequip, isEquippedcast, doDrop, doUnequip, executeaffectLevelObjects, burn, collect, collect, degrade, degrade, desc, detach, detachAll, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, identify, image, imageFile, isFliesFastRotating, level, level, pick, poison, price, quantity, quantity, removeItemFrom, status, trueName, updateQuickslot, upgrade, upgrade, virtual, visiblyUpgradedpublic java.util.ArrayList<java.lang.String> actions(Hero hero)
actions in class KindOfWeaponpublic boolean doEquip(Hero hero)
doEquip in class KindOfWeaponpublic boolean isUpgradable()
isUpgradable in class Itempublic boolean isIdentified()
isIdentified in class Itempublic boolean isFliesStraight()
isFliesStraight in class Item