public abstract class Arrow extends MissileWeapon
Weapon.Enchantment, Weapon.Imbue
MAX, MIN
cursed, cursedKnown, defaultAction, levelKnown, stackable
Modifier and Type | Method and Description |
---|---|
Item |
burn(int cell) |
java.lang.String |
imageFile() |
Item |
random() |
actions, doEquip, info, isFliesStraight, isIdentified, isUpgradable, proc
accuracyFactor, damageRoll, enchant, fromJson, getEnchantment, glowing, isEnchanted, name, restoreFromBundle, speedFactor, storeInBundle, toString, upgrade, usedForHit
activate, doUnequip, isEquipped
cast, doDrop, doUnequip, execute
affectLevelObjects, collect, collect, degrade, degrade, desc, detach, detachAll, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, identify, image, isFliesFastRotating, level, level, pick, poison, price, quantity, quantity, removeItemFrom, status, trueName, updateQuickslot, upgrade, upgrade, virtual, visiblyUpgraded