Weapon.Enchantment, Weapon.Imbue
MAX, MIN
cursed, cursedKnown, defaultAction, levelKnown, stackable
Constructor and Description |
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Polearm(int tier,
float acu,
float dly) |
Modifier and Type | Method and Description |
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boolean |
isFliesStraight() |
applySpecial, getRange
degrade, info, price, random, safeUpgrade, typicalSTR, upgrade, upgrade
accuracyFactor, damageRoll, enchant, fromJson, getEnchantment, glowing, isEnchanted, name, proc, restoreFromBundle, speedFactor, storeInBundle, toString, usedForHit
actions, activate, doEquip, doUnequip, isEquipped
cast, doDrop, doUnequip, execute
affectLevelObjects, burn, collect, collect, degrade, desc, detach, detachAll, dontPack, doPickUp, doThrow, emitter, emitterInterval, evoke, execute, freeze, identify, image, imageFile, isFliesFastRotating, isIdentified, isUpgradable, level, level, pick, poison, quantity, quantity, removeItemFrom, status, trueName, updateQuickslot, upgrade, virtual, visiblyUpgraded
public boolean isFliesStraight()
isFliesStraight
in class Item